﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using GersonFrame;
using GersonFrame.Tool;

public class TestDll : MonoBehaviourSimplify
{
    protected override void OnBeforeDestroy()
    {
    }

    // Start is called before the first frame update
    void Start()
    {
        MyDebuger.Log("Hello");
        this.RegisterMsg("testMonoBehaviourSimplify",(info)=> {
            MyDebuger.Log("info "+ info);
        });

        this.SendMsg("testMonoBehaviourSimplify","start ");
    }


}
